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                                 DISCLAIMER:
This document was hunt-and-pecked in by hand rather than OCR'd and I don't
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                                                                        Rock On!
                                                          General Ned Ludd, 2005




alphaPlus Reference Guide ----------------------------------------------- Page i




                     alphaPlus Quick Reference Guide


                            Table of Contents


 
            Topic                                        Page

        Cautions                                            1

        File Types                                          2

        Commands Live                                       3

        Commands Menu                                       3

        Components                                          4

        Operating/Playing Procedures                        5

        Timbre Controls                                    10
            Envelopes                                      10
            Special Controls                               12
            Waveforms                                      13

        Dynamic Controls                                   15
            Pedals                                         15
            Preset Controls                                16
            Vibrato                                        18
            FX Mods                                        18

        Creating Instrument Files                          19

alphaPlus Reference Guide ---------------------------------------------- Page ii


                                alphaPlus

    The key to the alphaSyntauri(TM) synthesizer is its operating system
software. The first version of this software was alpha III, a part of the
standard product package and still to be used as a learning vehicle in
conjunction with the alphaSyntauri users' tutorial. The alphaPlus(TM) software,
based on the alpha III operating system provides many added capabilities and
features.

    This quick reference guide contains everything needed for use of the
alphaSyntauri system using alphaPlus. Before using alphaPlus, please read on
and take note of some of the primary differences between alphaPlus and alpha
III.

    The enhancements in the alphaPlus system over alpha III include:
        o Vibrato (pitch modulation)
        o Special effects (pitch bend, timbre scan, and pitch sweep)
        o Oscillator offset
        o Linear or exponential envelopes
        o Scale and intervals per octave adjustment
        o Error handling
        o Combining note files into an "album"
        o Utility program access through control characters
        o Faster waveform creation

    All ALPHA III preset masters, preset files, wave files, and note files
can be used with ALPHA PLUS with the exception of note files with a length
greater than 2300 notes.

    Two preset masters are provided on the alphaPlus diskette: ALPHA PLUS and
INSTR.LIN. Both provide many new and interesting instrument sounds. The
envelope format, however, is different between the two. The ALPHA PLUS preset
master uses an exponential envelope setting as with the ALPHA III system
software. INSTR.LIN, however, was created using a linear envelope setting, a
feature of alphaPlus. Before using this preset master, the envelope format
should be changed to linear (CTRL A). The linear envelope setting allows
better control for non-percussive sounds such as strings and brass. The
exponential envelope setting is best for percussive sounds such as pianos and
organs.

    Vibrato may be necessary to get a true-as-possible synthesized sound with
some of the instruments. For example, strings slow and strings fast in the
INSTR.LIN preset master can use paddle settings of PD0=21 and PD1=3 to add a
rich fullness to the sound. Other instrument sounds may also benefit from
vibrato depending on the desired effect.

    Keep a few of these main points in mind while using alphaPlus. This
software should prove to be a useful and intriguing enhancement to alpha III.
Explanation of its use is covered completely in this quick reference manual.


alphaPlus Reference Guide ----------------------------------------------- Page 1


            !!! CAUTIONS        !!! CAUTIONS !!!        CAUTIONS !!!

o   AMPLIFIER VOLUME MUST BE OFF WHEN APPLE IS BOOTED!

o   DISKS FILL UP FAST. Each instrument ia a file pair 22+5 sectors
    in length.


o   AlphaPlus will not crash if a disk error occurs. It will inform
    you of the error, and then return to "live" mode.


o   NOTE: when a disk is full, any attempt to load a non-existent
    file will cause a DISK FULL error. Why? Because the system
    tries to open a file named the same as the non-existent file.


o   All parts must:

        o Be in the right places - consistent with answers given when
          SETUP is run.

        o Be solidly in place. Disk controllers work out of slots,
          fingers on connectors get dirty.


o   AlphaPlus requires the Apple game paddles to be in place.


o   Keep written records of your instrument settings... just in case.


alphaPlus Reference Guide ----------------------------------------------- Page 2


FILE TYPES

    Run Files
        ALPHA PLUS is the primary file.
        function/parameter files, such as VELOCITY and WAVE.
        object code files <xxxx>..OBJ0/1/2/3.


    Notes Files                                 Notes: <name>
        are piece/sequence files. Up to 2304 plus notes per file.
        any number of these can be stored on a diskette until full.


    Preset Master Files                         Preset Master: <name>
        10 presets and parameters for the 10 instruments which are
        loaded in when running the alphaSyntauri synthesizer (this
        file name is called when you load in a new 10-instrument set).

 
    Wave Master Files                           Wave Master: <name>
        contains data for the waveforms which make up the 10
        instruments in a PRESET MASTER. The wave master file has the
        same name as the preset master to which is belongs.


    Waveform Files                              Wave: <name>
        Each WAVE:  name  contains the description of a (unique)
        waveform in a 256 byte table.


    Envelope (Preset) Files                     Preset: <name>
        Each envelope and related parameters is stored in its own
        file.


    Album File                                  Album: <name>
        File containing a list of note files.


    FX Files                                    Mod: <name>
        Files containing the commands to load and invoke FX mods.


alphaPlus Reference Guide ----------------------------------------------- Page 3


COMMANDS LIVE

^O          change detuning of oscillators by 32nd tones
^K          include/bypass initialization routine
^T          run velocity program for keyboard "touch" sensitivity
^C          run waveform program to build waveforms
^A          run log program for envelope log/linear curve
^N          change scale/intervals/octave
^V          change vibrato waveform
I<#>        select instrument by number:                            <0..9>
^W          load waveform named:                                    <name>
^L          load preset (envelope values) named:                    <name>
^P          load preset master file (10 instruments)                <name>
 S          save an individual preset (envelope) named:             <name>
^E          save an individual waveform named:                      <name>
^R          save a preset master file: (10 instruments)             <name>
^ESC        "OOPS" - used before <RETURN> to correct an error
 RETURN     to return to original status or to enter a
            change in one or more preset values
<--  -->    to change playback speed by 5% increments


COMMANDS MENU

spacebar    get to menu or pause during record

Q   quit using the                  ?   show disk catalog
    alphaSyntauri system
                                    O   off - turns off play OR record

R   record                          L   load notes file

E   "echo"/repeat                   S   save a recording

B   begin                           F   invoke FX mods

P   play                            A   play an album


ON-SCREEN PARAMETERS

AC  attack control (0=off, 1=on)
FC  frequency control (0 to 255, 30 is standard)
PC  percussion control (0 to 3)
        0 = percussion channel off, velocity sensing off
        1 =     "         "    on,     "        "    off
        2 =     "         "    off,    "        "    on
        3 =     "         "    on,     "        "    on
PD0 = Paddle 0 (0...255)       PD1 = Paddle 1 (0...255)


ON-SCREEN ENVELOPE CONTROLS (0...255)

Percussion channel: PR = percussion rate        FR = fall rate
                    PV = percussion volume      FV = fall volume
Primary channel     AR = attack rate            AV = attack volume
                    DR = decay rate             SV = sustain volume
                    RR = release rate           RV = release volume

^ = control key used simultaneously, as with a shift key.


alphaPlus Reference Guide ----------------------------------------------- Page 4


COMPONENTS

Pedal One               SUSTAIN

Pedal Zero              PORTAMENTO

Paddle Zero             controls rate of vibrato. Also used to
                        control FX mods.

Paddle One              controls depth of vibtrato. Also used to
                        control FX mods.

Switch 0 (on paddle)    Assigns current paddle values to vibrato

Switch 1 (on paddle)    Assigns currents paddle value to the effects
                        mod currently active.


KEYBOARDS

alphaSyntauri 61-note organ-style keyboard

    o   to input notes, chords, sequences
    o   velocity sensing
    o   8 voice polyphonic (with Mountain Computer MusicSystem
        oscillators)

Apple II or Apple II PLUS keyboard

    o   enter/alter preset data; save and run files
    o   change instruments
    o   build envelopes
    o   build waveforms
    o   initialize system


Feedback

    o   Auditory:   real time, note(s)
    o   Visual:     note color assignments, all notes
                    position of notes, and
                    note patterns.


alphaPlus Reference Guide ----------------------------------------------- Page 5


OPERATING/PLAYING PROCEDURES


Functions

TO:
    o   Change instruments
    o   Enter waveforms from disk
    o   Enter preset master from disk
    o   Record a piece
    o   Play back a piece


Procedures

o   To boot system

        o Insert alphaPlus diskette, turn on Apple (system will auto-
          matically boot-up with Apple II Plus). System comes up with
          a 10 instrument file loaded. Keyboard is "live" once
          booted.
        o To boot from basic type, RUN ALPHA PLUS


o   To get the menu

        o press <spacebar>


o   To change instruments

        o type <I> <0..9> for instruments 0 thru 9


o   To change configuration or re-initialize:

        o Modify set-up display after booting up
                         or
        o Reset system, RUN SETUP and answer the questions!


o   To change scales or number of intervals per octave

        o Default (standard) scale is equal-tempered, 12 tones/octave
        o Hit <^N> (not that doing such will reload the default
          PRESET MASTER).
        o Enter the new scale tuning (equal, international, just)
          and/or number of intervals (1-32) per octave, if desired.


o   To change velocity sensitivity (ie: keyboard "touch")

        o System default is 0 (greatest sensitivity)
        o To change, hit <^T>. You will be shown the current setting
          (0..7) and asked if you wish to change this.
        o If you do, type <Y>. The program will exit through the
          standard exit routine (ie you will be given a chance to save
          the current notes file, if you record it, and a chance to
          save the current PRESET MASTER. If you choose not to save
          it, any changes will be lost.)
        o Answer the questions. When completed, the alphaPlus
          instrument system will be reloaded with the default PRESET
          MASTER.


alphaPlus Reference Guide ----------------------------------------------- Page 6


o   To see Disk Catalog

        o Type <?><RETURN>, or "question-mark" followed by "RETURN"


o   To look at an individual waveform named <name>

        o Type <^W>
        o Type <RETURN>.


o   To load a new waveform pair

        o Type <^W>
        o Answer with existing file names to:
                 PRIMARY WAVE: <filename>
                 PERCUSSION WAVE: <filename>


o   To save an individual waveform named <name>

        o Look at the waveform inyour current instrument.
        o Type <^E>.
        o Save the primary, the percussion, or both waveforms.


o   To load a new envelope

        o Type <^L>.
        o Answer with existing file name to:
                 PRESET: <filename>


o   To change envelopes dynamically

        o Note that envelopes are defined for each waveform with
          numbers <0..255> for RATE (ie: slope of line) and VOLUME.
        o You may change parameter(s) at any time by typing the
          parameter prefix, then the new value, then <RETURN>.
        o Note that the Apple keyboard RIGHT and LEFT ARROW keys (use
          with the <REPT> key to "glide" from value to value!)
          increment or decrement the current value..<RETURN> actually
          enters the change. (Note: When playing back a notes file,
          the arrows change playback speed.)


o   To save a preset or envelope

        o Type <S>.
        o Enter an existing file name in answer to
                 PRESET: <filename>


o   To record

        o Type <space-bar> to enter the menu.
        o Type <R> for record, then <B> for begin.
        o To pause, hit <space-bar>, then <RETURN>, then <RETURN>
          again.
        o To continue a recording, just hit <RETURN>.


alphaPlus Reference Guide ----------------------------------------------- Page 7


o   To continue recording on a pre-recorded place,

        o Playback to the desired re-starting point, press <R> for
          record, then <RETURN>.
        o When recording, the current instrument is shown in reverse
          video.
        o IMPORTANT: Recordings are independent of the instrument,
          waves and envelopes you are using unless loaded as a notes
          file from the disk.


o   To save a recording

        o At the end of a play session, hit <spacebar>, then <S> for
          save, then enter name for recording in answer to
                     NAME TO SAVE:


o   To record with <ECHO>

        o Hit <spacebar>, then <R>, then <E> for echo, then <B> for
          begin.
        o Play a piece, then hit <spacebar>.
        o NOTE: that <E> is a system "switch" - when on it is always
          on unless you <Q>uit the system or turn it off with
          <spacebar>, <E>, <RETURN>.


o   To sequence live

        o <spacebar>, <R>, <E>
        o Play a sequence, then, ON THE DOWNBEAT or at any appropriate
          point for repetition, hit the <spacebar>.
        o To stop the sequence, <spacebar>, then <O> for off.


o   To playback a sequence already in the Apple II

        o <spacebar> to menu, <P> for play.
        o then enter a percentage playback speed (100% is normal; the
          range is 50% to 200%).
        o During playback the LEFT and RIGHT arrows control playback
          speed. <-- causes the speed tp slow down. --> causes the
          speed to increase. Each key depression causes a change of
          5%.
        o During playback the keyboard is live... but the recording
          takes precedence over the keyboard. The footpedals are also
          live.
        o IMPORTANT: The oscillator offset must be set to 0 to allow
          proper operation when playing along with a pre-recorded
          sequence.


o   To playback a recorded NOTES: file

        o <spacebar> to menu, <L> to load a pre-stored notes file from
          the disk, then the file name. Once loaded, type
          <P><RETURN>, enter playback speed, then type <RETURN>.


o   To playback a recorded sequence with <ECHO>

        o <spacebar>, <E>, <P> for playback, then usual playback
          sequence.
        o During playback, <ECHO> may be turned off or on at any time
          by the sequence <spacebar>, <E>, <RETURN>


alphaPlus Reference Guide ----------------------------------------------- Page 8


o   To change the key you are in (transpose)

        o The system always comes up with the key set according to the
          FC value in the envelope/[reset file.
        o Type <FC> for Frequency Control, thena any number <0..255>,
          then <RETURN>, or use the ARROW keys with or without <REPT>
          to "glide" from one value to another.
        o FC increments or decrements in QUARTER-TONES.
        o Significant values:

                FC=30   Middle C
                FC=6    Down one octave (24 Quarter-tones!)
                FC=54   Up one octave from Middle C
                FC=78   Up two octaves from Middle C
                (And so on...)


o   To "glide transpose"

        o Type <FC>, then use RIGHT or LEFT ARROW keys
          with <REPT>


o   To enable Velocity Sensing

        o Set <PC> equal to 1 or 3


o   To create an album

        o An album is a collection of notes files put together so they
          may be played in sequence automatically.
        o <spacebar>, <Q>uit, RUN ALBUM
        o Enter the desired note files, one at a time. To end the
          list, simply type <RETURN>, and the album will be saved.
        o RUN ALPHA PLUS to get back to the system.


o   To play an album

        o Make sure all notes files for the album are on a single
          diskette
        o <spacebar>, <A> then name the album to be played.
        o The system will then play the album.
        o To prematurely stop an ALBUM, reset the system and RUN ALPHA
          PLUS.
        o To skip a notes file in progress press <spacebar>
        o The instrument number under which the note file was created
          is automatically switched to during album playback.


o   To change envelope slope characteristics

        o Type <^A>. The current envelope characteristics will be
          shown (exponential or linear).
          
        o If you wish to change, type <Y>. AlphaPlus will exit
          through the standard exit routine (see "changing velocity
          sensitivity" for consequences) and run the log program.
          When log is done, alphaPlus will be re-run automatically.
        o Exponential envelopes are more suited to precussive sounds
          such as pianos, bells, etc. Linear envelopes are useful for
          less percussive sounds such as strings, brass, etc.


alphaPlus Reference Guide ----------------------------------------------- Page 9


        o Note: if an instrument is created using a particular
          envelope type, changing the envelope type will make the
          instrument sound much different. We recommend you identify
          preset masters with envelope file types such as STRINGS.LIN
          for linear.


o   To create a new waveform

        o Type <^C>, <Y>, and save current preset master if desired.
        o Refer to WAVEFORM, later on in the manual.


o   To "kill" the setup program

        o Type <^K>, and answer <N> to the question.
        o Note that if you desire to modify any of the setup
          parameters, you will have to RUN SETUP from Basic.
        o You may Restore the setup Program by answering Y to the
          question after <^K>.


o   To use an FX mod

        o <spacebar> to get to menu, then <F>. Now simply type the
          name of the module desired, and <return> to get out of the
          menu.
        o If you wish to see the current FX MODS, type a "?" instead
          of the name.


o   To turn off an FX mod

        o <spacebar>, <F>, <O>, <RETURN>


o   To change vibrato waveform

        o <^V>, then the name of the WAVE: <name> file to be loaded.


o   To change vibrato rate or depth

        o Move paddle zero for rate and paddle one for depth.
        o Then hit <B> to read these new positions. (Both paddles
          turned to the extreme left turns off vibrato.)
        o Vibrato values are displayed aside PD0, PD1 but are NOT
          saved with a preset master.

o   To change FX mod characteristics

        o Move the paddles to desired locations.
        o The new positions do not take place until paddle switch 1 is
          hit. (Note that FX mod values are NOT displayed, and that
          switch 1 does not change the vibrato characteristics.)
        o PB is always live on paddle zero when used.


o   To detune or offset oscillator pairs

        o Type 0, to set the current offset. (The offset is 1/16 of a
          keystep - ie: C to C# is a step in the 12 tone scale, 192 is
          an ocrtave.)
        o Type the new offset or simlply hit return to leave it
          unchanged.
        o When detuned, the percussion channel is offset up from the
          primary.


alphaPlus Reference Guide ---------------------------------------------- Page 10


TIMBRE CONTROLS


Envelopes


    o Are prestored by name
    o May be altered dynamically
    
    An envelope represents the loudness of the note over time. The
    alphaSyntauri has two waveforms (one for each stereo channel,
    unmixed), and each waveform has its own envelope.
    
    Envelopes are defined with Rates and Volume settings:
    
        where A=Attack, D=Decay, S=Sustain, R=Release


           |
           |      /\                KEY
           |     /  \D              RELEASE
       VOL |    /    \_____________.POINT
           |  A/            B       `.
           |  /                       `. R
           | /                          `.
           |/_____________________________`___
           T


    To describe this ADSR curve, the alphaSyntauri uses:
    
    
        AR      Attack Rate     0 --> 255
        AV      Attack Volume   0 --> 255
        DR      Decay Rate      0 --> 255
        SV      Sustain Rate    0 --> 255
        RR      Release Rate    0 --> 255
        RV      Release Volume  0 --> 255
        
                where 0 = shallowest or LEAST


    There are two waveforms, and thus two envelopes for each
    instrument.
        o The PRIMARY waveform has the envelope 'ADSR'
        o The PERCUSSION Waveform has the envelope
        
        PR      Percussion RATE 0 --> 255
        PV      Percussion Vol. 0 --> 255
        FR      Fall Rate       0 --> 255
        FV      Fall Volume     0 --> 255


alphaPlus Reference Guide ---------------------------------------------- Page 11


    For the two waveforms we have:

            |
            |      /\
            |     /  \
        VOL |    /    \                                      PR  FR
            |  P/      \F
            |  /        \          PERCUSSION                PV  FV
            | /          \         WAVE
            |/____________\_____   ENVELOPE
            T

          AND,

            |
            |      /\
            |     /  \D
        VOL |    /    \_____________.                        AR  DR  RR
            |  A/            B       `.
            |  /                       `. R       PRIMARY    AV  SV  RV
            | /                          `.       WAVE
            |/_____________________________`___   ENVELOPE
            T


    On the display screen you see:

    PR : <**>   FR : <**>   AR : <**>   DR : <**>   RR : <**>
    PV : <**>   FV : <**>   AV : <**>   SV : <**>   RV : <**>
    PD0: <**>   PD1: <**>

    The two wave envelopes are independent, so many combinations
    are possible:



       |                                    |       /\.:
       |      /\   .                        |      /.'\:2
       |     /  \.' .D      1               |     /. 3 \______1
   VOL |    /   .\   ........           OR  |    /.    :      \
       |  P/  .'  \      S   `.             |   /.     :...... \
       |  / .'A    \           `. R         |  /.             `.\
       | /.'       F\            `.         | /.               3`\
       |/____________\_____________`___     |/.___________________\`.____
       T


Note:       1   Release point
            2   The Fall Volume, FV, is non-zero here.
            3   The percussion wave Fall Rate = its Release Rate.
                (The primary wave release rate is independent of its
                decay rate)


alphaPlus Reference Guide ---------------------------------------------- Page 12


    o The envelope definitions may be used to alter the instrument
      as perceived by the listener - where AR = 255 the attack is
      sharp, where AR = 30 the attack is slow.

    o The Decay Rate (DR) and Fall Rate (FR) settings will greatly
      affect the perceived sharpness of the note. A large value,
      say 200 or greater, with a lesser Attack Rate or Percussion
      Rate will increase the sharpness effect.

    o The MIXING of envelopes to achieve new timbres can be achieved
      using the P/F and ADSR controls. Use the Decay Volume (DV)
      and Sustain Volume (SV) to get fairly fast results.


 |   :.  /\                              |       /\
 |  :  `/..\.........                    |  .   /  \
 |  :  /    \        `.PRIMARY           |  :`./    \
 | :  /      \______   `.WAVE        OR  | :  /`.    \______
 | : /              \    `.              | : /   `..........\.
 |: /PERCUSSION      \     `.            |: /                \`.
 |:/WAVE              \      `.          |:/                  \ `.
 |/____________________\_______`.        |/____________________\__`._____

      OR

 |       /\                              |               .:
 |      /  \  .                          |      _______.'_:_____
 |     /    \: :                         |     /     .'    :    \
 |    /   .: \  :                    OR  |    /    .'       :... \
 |   /  .:    \  :........               |   /   .'             `.\
 |  / .:       \          :.             |  /  .'                 `\
 | /.:          \           :.           | / .'                     \.
 |/______________\____________:._        |/.'________________________\`._

                               AND SO ON

Special Controls

        PC      Percussion Control
        FC      Frequency Control
        AC      Attack Control
        PD0     Paddle Zero
        PD      Paddle 1

    PC, or Percussion Control settings are:

        PC = 0, Percussion Wave OFF, Velocity Sensing OFF
           = 1,        "         ON,         "        OFF
           = 2,        "        OFF,         "         ON
           = 3,        "         ON,         "         ON

        That is, when the percusiion control is zero or 2, the
        waveforms in both channels have the envelope ADSR.


alphaPlus Reference Guide ---------------------------------------------- Page 13


    FC, or Frequency Control settings are:
    
        In quarter tone increments from 27.5 Hertz to greater than 13
        kiloHertz. Middle C corresponds to FC = 30
        Note that changes in FC transpose the entire keyboard during
        play, record and playback.
        Recordings are independent of FC settings.


    AC, or Attack Control:

        For tremolo effect

        AC = 0          standard ADSR.
        AC = 1          Repeat A/D cycle as long as the key is held
                        down.

        Note that the settings of AR, AV, DR and SV may be altered to
        achieve different tremolos - from slow strums to fast buzzes.


        PD0, PD1: These are parameters that display the setting of
        the game paddles used for vibrato and FX mods explained in
        "Dynamic Controls".


Waveforms


    The alphaSyntauri instrument uses 2 separate waveforms to make
    one timbre or sound. Each waveform is pre-defined, usually
    through additive synthesis, and may be stored and recalled by
    name at any time.

    For the Mountain Computer oscillators, the two waves are on 2
    separate outputs, and may be mixed or not, depending on the
    effect desired. The oscillators may be detuned from 1 to 192
    32nd tones through the use of <^O>. The percussion channel is
    detuned up from the primary channel.

        PRIMARY,        where the envelope is defined as ADSR
        PERCUSSION,     where the envelope is defined as PF
        
        
alphaPlus Reference Guide ---------------------------------------------- Page 14


        ANY two waves may be combined to create one instrument.

     |       /\                              |       /\
     |  PER /  \  .                          |      /  \  .
     | CUSS/    \::                          |     /    \':
     | ION/   .: \:                      OR  |    /   .' \______
 VOL |   /  .:    \     PRIMARY              |   /  .'     :... \
     |  / .:      :\............             |  / .'           ``\..
     | /.:          \           :.           | /.'                \ ``..
     |/______________\____________:._        |/'___________________\____``.._
    T=0


    o   To load in a new waveform, use CTRL-W (denoted by <^W> followed
        by the waveform names(s) as asked by the system. <RETURN> is
        used when you do NOT want to change the waveform already there.


    o   To create a waveform

            o   Type <^C>
            o   Select the wavetype (sine, square, sawtooth, triangle or any
                wave name on diskette).
            o   Specify the harmonic (or 'partial')
            o   Specify the amplitude

        In practice, the WAVE program will let you build new waveforms
        by repeatedly adding harmonics. Any harmonic number >0 may be
        used; however harmonic numbers greater than 18 tend to distort.
        NON-integer values, such as 5.2, add unusual effects.

        You may add OR SUBTRACT any harmonic by specifying an amplitude
        >0 or <0. (a reference tone at 132 Hz is given to aid in
        'tuning' the resulting sound.)


    o   To save a waveform for future use

            o   Type a 0 when you are asked for the next harmonic number.
                The prgram will now smooth and 'normalize' the waveform.
            o   Name the waveform when asked to do so.
            o   Upon quitting, WAVE will return you to alphaPlus. When the
                standard 10-instruments file is in place, you can then use
                <^W> (CTRL-W) to load the new waveform.


    o   To analyze a waveform

            o   Type <spacebar>, then <Q>.
            o   RUN ANALYZER.
            o   Name the waveform when asked.
                The program will provide a list of partials or harmonics
                through the 20th harmonic number.


alphaPlus Reference Guide ---------------------------------------------- Page 15


DYNAMIC CONTROLS

Dynamic controls of the alphaSyntauri synthesizer are:

    o   The notes you play.
    o   The expression with which you play, where PC=1 or 3 to enable
        velocity sensing (a faster keystroke results in a louder sound).
    o   The key you are in (use the FC setting).
    o   The pedals you select.
    o   The envelopes and waveforms used.
    o   The PC and AC settings.
    o   The vibrato feature which is controled by the paddles.
    o   The FX mods that are controlled by the paddles.


Particular PLAY dynamics are:

    Pedals

    o   Sustain:    substitutes the DECAY rate for the RELEASE rate in the
                    ADSR of the primary wave. This may be used for a
                    sustain, OR it may be used to create staccato sounds,
                    for example:

        |
        |      /\  DR=35
        |     /  \
        |    /    \________
        |   /              \
        |  /                \
        | /                  \  RR=200
        |/____________________\___


                            |
                            |      /\
                            |     /  \              RELEASE
                            |    /    \_____________.  POINT
                            |   /                    `.
                            |  /                       `.     RR BECOMES
                            | /                          `.      35=DR
                            |/_____________________________`.____


                                When the pedal is pressed:


    o   Portamento: glides the frequency smoothly from one key to
        another, either up or down the scale, by halftones.
        Any key(s) or chords can be played. The next key(s)
        or chords following will sound very unusual due to
        the glide.

        A stepped portamento or glissando effect can be
        created when you use the pedal and hold down the
        <REPT> (repeat) key and one of the arrpws at the same
        time.


alphaPlus Reference Guide ---------------------------------------------- Page 16


Preset Controls

    o   PC, Percussion Control, Set PC=1 or 3 for velocity
        sensitive/loudness effects. Set PC=0 or 2 to eliminate the
        percussion cycle and just use the ADSR settings.
    o   AC, Attack Control. Use for tremolo, where AC=1.
        To alter the EFFECT of the tremolo, use the AR, AV, DR, SV
        values.
    o   When AC=1, the software tells the alphaSyntauri to repeat the
        Attack/Decay cycle while a note is held:

     |                               |
     |      /\                       |      /\D   /\D   /\D
     |     /  \D                     |     /  \  /  \  /  \
     |    /    \________.            |   A/    \/A   \/A   \
     |  A/         S     `.          |   /     :     :      `.
     |  /                  `.        |  /      :     :        `. R
     | /                     `.R     | /       :     :          `.
     |/________________________`.__  |/___________________________`.______
                                               SUSTAIN,
       TYPICAL ADSR                            KEY HELD DOWN
       WHERE AC=0
                                         HERE, AC=1



Combination effects:

    o   By varying expression, AND choosing appropriately varying
        waveforms and envelopes, you may get 3 or 4 'timbres' out of one
        instrument setting.
    o   For instance: just using sustain with tremolo, a note will sound
        different, with an effect similar to frequency modulation for
        AR=200, DR=200, and AC=1.
    o   A waveform mix of two waves having radically different envelopes
        can let you go from a staccato to a note with a swelling effect -
        just by controlling the note release point.
    o   To illustrate, choose a buzzy sawtooth and a smooth trumpet wave
        as percussion and primary:


               ____________________      ____________________
              |                    |    |                    |
              |  /\                |    | ."".               |
              | /  \/\             |    |:    `-"".          |
              |/      \/\          |    |          :         |
              |----------\/\-------|    |-----------:-------:|
              |             \/\    |    |            `.     :|
              |                \/\ |    |              :    :|
              |                   \|    |               '..' |
              |____________________|    |____________________|
                 S A W T O O T H            T R U M P E T


alphaPlus Reference Guide ---------------------------------------------- Page 17


Just by changing the note release point:

     |                                   |
     |      /\                           |      /\
     | BUZZ/  \ .                        | BUZZ/  \ .
     |    /   .\ `.......RELEASE         |    /   .\ `...RELEASE
     |   /  .'  \ TRUMPET`.              |   /  .'  \    `.
     |  / .'     \         `.            |  / .'     \     `.TRUMPET
     | /.'        \          `.          | /.'        \      `.
     |/'___________\___________`.__      |/'___________\_______`.______



and adding tremolo;


     |                                   |
     |      /\                           |      /\
     |     /  \ .   .   .                |     /  \ .   .
     |    /   .\ `.' `.' `.RELEASE       |    /   .\ `.' `.RELEASE
     |   /  .'  \          `.            |   /  .'  \      `.
     |  / .'     \           `.          |  / .'     \       `.
     | /.'        \            `.        | /.'        \        `.
     |/'___________\_____________`.      |/'_____________________`.____



By using the sustain pedal, you effectively emphasize the
primary wave:


     |                                   |
     |      /\                           |      /\
     |     /  \ .                        |     /  \ .
     |    /   .\ `.....         -->      |    /   .\ `.......
     |   /  .'  \     :                  |   /  .'  \        `.PRIMARY
     |  / .'     \    :         -->      |  / .'     \         `.WAVE
     | /.'        \   :                  | /.'        \          `.
     |/'___________\__:____________      |/'___________\___________`.__



By varying just ONE envelope parameter dynamically, you can
affect the musical outcome, for example:

    o   Set up a standard instrument/envelope and set AC=0. Now use
        the <-- and --> arrow keys to add or remove tremolo.
    o   Change any single parameter with one keystroke: the <RETURN>
        key enters values, so an envelope value may be changed in
        advance and the <RETURN> key used to enter it quickly.


alphaPlus Reference Guide ---------------------------------------------- Page 18


Vibrato

    Vibrato is the modulation of frequency at a specified rate of
    change and depth. The Apple II game paddles are used to control
    vibrato. The settings are displayed by PD0 and PD1.

        PD0 = Paddle 0, vibrato rate
        PD1 = Paddle 1, vibrato depth

    To update vibrato settings type <B>

    Any waveform can be used for the vibrato waveform.
    To change type <^V>



FX Mods

    The FX mods are used to post process sounds of a preset master.
    Access to the FX mods is accomplished through the menu. Three
    effects (pitch sweep, timbre scan, and pitch bend) and an FX OFF
    condition are provided for selection. A menu of the FX is
    displayed by typing <?><RETURN> after the FX mod question
    becomes available.

    o   PS - Pitch Sweep. Automatically and dynamically varies
        pitch in or out of "aliasing". Pitch Sweep is controlled
        by the specific envelope used and the position of paddle 1.
        The position of paddle 1 is read when switch 1 is pressed.

    o   TS - Timbre Scan. Scans through all the primary and
        percussion waveforms of the preset master in the following
        sequence then repeats:

                            Instrument #
        Primary     1   2   3   4   5   6   7   8   9   10
        Percussion 10   9   8   7   6   5   4   3   2   1

        The rate of scan is controlled by paddle 0. Pitch is
        controlled by paddle 1. The positions of these paddles are
        read when switch 1 is pressed.

    o   PB - Pitch Bend. Allows the use of paddle 0 to dynamically
        vary the pitch of the instrument. Turning the paddle all
        the way counter-clockwise references the keyboard to the
        initial frequency.

    Vibrato can be used with any of the FX by first setting the
    paddles to a desired vibrato position and typing <B> for screen
    update. After this, the FX can be used with the paddles.



alphaPlus Reference Guide ---------------------------------------------- Page 19


To create an instruments file (the PRESET MASTER/WAVE MASTER pair):


Structure

    o   Each PRESET MASTER: file contains 10 unique instrument
        definitions (envelopes plus parameters). It is paired
        according to file name with a matching WAVE MASTER: file when
        the named preset master file is loaded, either at boot-up, or
        with <^P> (CTRL-P).


To Alter Instruments

    o   Any time a preset master file is loaded (at boot) from disk,
        you are give instrument 0 as default. You can change from
        instrument 0 to any other by typing <I> <#> or just <#>, where
        <#> denotes the instrument number.
    o   A preset (envelope) or new waveform may be called in to modify
        or totally redefine the instrument you are in..Why?
    o   The instrument definitions are loaded into RAM memory and,
        when you change envelope values or load in new waves, you
        overwrite whatever was there. Then, if you call for that
        instrument by number, you will get the modified version! Note
        that you have NOT YET saved the modification: the preset
        master on disk remains as it was.


To Save Instruments

    o   As you modify an already up-and-running 10-instrument preset
        master file, you are overwriting RAM. Now, the NAMES of the
        INSTRUMENTS in the preset master file are the same as the
        PRESET: <filename> name. Thus to RENAME the individual
        instruments in a new file, you must follow the procedure for
        naming and saving a preset (envelope) itself.
    o   So, when you want to name an instrument (the one you are in),
        type:
            o   <^S> (CTRL-S), and then the desired name for the preset
            o   <RETURN>
    o   Then the new name will show on the screen (for that
        instrument).
    o   Go through all ten instruments in the above fashion if you
        want to give them all new names. Renaming, of course, is not
        required.
    o   Once all names are given, type
            o   <^R> (CTRL-R), <RETURN>. You will be asked for the name of
                a preset master.
            o   The new name.
            o   <RETURN>. The file will now be saved to disk.


If you want to leave (quit) the system, say to RUN ALBUM, then type

    o   <spacebar> to get into the menu
    o   <Q> to quit the system. You will be asked to name a preset
        master.
    o   The new name.
    o   <RETURN>.



alphaPlus Reference Guide -------------------------------------------------- END

(c) 1981 Syntauri Corporation