Table of Contents| Foreword | |
| Acknowledgments | |
| Introduction | |
| Chapter 1. | |
| Chapter 2. | |
| Chapter 3. BASIC and Kernal Working Storage | |
| Chapter 4. 1K to 40K Screen, Memory, Sprite Pointers, and BASIC Program Text | |
| Chapter 5. 8K BASIC ROM and 4K Free RAM | |
| Chapter 6. VIC-II, SID, I/O Devices, Color RAM, and Character ROM | |
| Chapter 7. 8K Operating System Kernal ROM | |
| Appendix A. A Beginner's Guide to Typing In Programs | |
| Appendix B. How to Type In Programs | |
| Appendix C. Screen Location Table | |
| Appendix D. Screen Color Memory Table | |
| Appendix E. Screen Color Codes | |
| Appendix F. ASCII Codes | |
| Appendix G. Screen Codes | |
| Appendix H. Commodore 64 Keycodes | |
| Index (By Memory Location) | |